Build 0.2.0 is here!

The last build for this year. The past few weeks have been highly productive, and I managed to get a lot done with the game.
Here's a gameplay video recorded [ for VIP members and supporters ]
This was a pretty big update. Here are some of the things that made it into the build:
Visuals
Improved textures, shaders, and lighting
New player character model (Work in progress)
Player animation improvements
More level models/graphics
FX works added for spawning enemies.
Gameplay
Enemy spawning balancing (feedback was the game was too hard at the start)
The player now starts with 500 bullets instead of 300
Melee attack deals more damage.
Ground pound now on a separate button
Player and enemies now seen through walls.
The rocket launcher now shoots on button release with aim indicator
This along with many other smaller improvements and fixes added to the game.
As mentioned, this build is now out. So head over to your itch app and update the game.
/Mike
