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Here's another dev recap. Other than making improvements to systems and and graphics for Level 1, another big focus has been the continued work on Level 2 content and I've been focusing on prototyping new enemies. Prototypes for 2 different enemies has been created that will definitely make Level 2 stand out from Level 1. For supporters and VIP members, here's a sneak peek: Here's a first look at ...
Project UCG - Dev recap Apr 10
Apr 10, 2025
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