WIP: Drop the Bottle

WIP: Drop the Bottle

Jan 16, 2026

Quick WIP update for a mod I've been working on recently.

I’ve been diving headfirst into learning the basics of MWSE Lua (and slowly preparing for OpenMW Lua), and it’s been a steep learning curve, but a really fun one. Huge thanks to Safebox, Greatness7, and sjek for their patience and help troubleshooting and improving my code along the way. I honestly couldn’t have gotten this far without them.

So far, the MWSE version can:

  • Detect when the player drinks a potion and the model of the bottle

  • Drop an empty bottle at your feet, with an adjustable offset (right under you, or tossed a bit away)

  • Optionally keep the empty bottle in your inventory

  • Only drop bottles outside residential zones, if you prefer

  • Or never add bottles to your inventory at all

  • Unpicked bottles clean themselves up after a configurable despawn time (up to 24 in-game hours), so no clutter buildup.

Right now I’m:

  • Adding compatibility for OAAB and Tamriel Data bottles

  • Fixing an issue with the config menu

  • Checking general mod compatibility

Still on the todo list:

  • A dropped bottle sound effect

  • Trying to prevent bottles from spawning inside other statics at higher offsets

  • And if I’m feeling brave… maybe even a bottle throw animation 👀

Once this all feels solid, I’ll likely release the MWSE version as-is and then start learning OpenMW Lua to port it over.

This mod has really shown me how powerful Lua can be. It opens up so much freedom as a modder, and I’m genuinely enjoying the process, even when it makes my brain hurt a bit.

If you decide to support me, thank you very much! Stay tuned for more updates!

A short video for a better look at the features in the mod.

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