Publicaciones

Purple Scrivener Theme

Sep 21, 2024
62 Visualizaciones
Here are a few tips for improving the performance of the Unity editor (note: these don't improve the performance of your game, but the speed at which you can do your work in the Unity editor). Assembly Definitions Breaking up your code into assembly definitions reduces the amount of recompiling Unity needs to do when you make code changes. It works by siloing your code into different assemblies, w...

Unity Editor Performance Tips

Sep 25, 2023
281 Visualizaciones
If you want to make an object spin in Unity, just attach this simple script to it: using System.Collections; using System.Collections.Generic; using UnityEngine; public class MakeItemSpin : MonoBehaviour { [SerializeField] Vector3 rotateSpeed; private void Update() { transform.Rotate(rotateSpeed.x * Time.deltaTime, rotateSpeed.y * Time.deltaTime , rotateSpeed.z * Time.deltaTime); } } Set a spin sp...

Object Spin Unity Script

Sep 11, 2023
92 Visualizaciones

Fix: VS Code Stops Working with Unity

Sep 03, 2023
551 Visualizaciones

Easy Screenshot in Unity

Aug 30, 2023
79 Visualizaciones

Puzzle Game Review: A Monster's Expedition

Aug 29, 2023
87 Visualizaciones

Book Review: The Art of Game Design by Jesse Schell

Aug 29, 2023
75 Visualizaciones
Here is a nifty little script to help with layermasks in Unity. In Unity, the layermasks use bitwise maths, which is quite confusing for beginners, and therefore it's difficult to get them the layermasks to behave as you'd like. I developed this script for use in a game where I needed to dynamically change which layers collided with each other at different times. This script includes helper functi...

Unity Layermask Helpers Script

Aug 28, 2023
68 Visualizaciones

Puzzle Game Review: Push Pipe Paradise

Aug 27, 2023
84 Visualizaciones
1
2