Updating Hackable and Grabbable Civilians took more time than I thought.
Changelogs here:
Rich civilians now have their own loot table. They don't bring as much as cash as the general public. However they have slightly better chance to drop jewelries.
Monks are no longer hackable, since they are canonically chipless. However they do bring mementos of their past lives: now they may drop quickhack materials and low quality cyberdeck shards. As learned men, they may drop skill shards as well.
Kids now bring snacks everywhere they go. They have almost 10% chance of dropping snacks. They also have better chance at dropping big cash.
Large-bodied civilians (called as "obese NPCs" in-game) now are no longer able to be taken down, except from aerial take down. Same as the kids, CDPR didn't give them any animation so I removed it to prevent bugs.
Optional cheat version ("Let's Get Rich") added. In this version civilians drop better loot and have higher chance to drop them. For those who want to get rich from going cyberpsychos.
Download here:
https://www.nexusmods.com/cyberpunk2077/mods/18847/
I'm still looking ways to properly add possible clothing drops without crashing the game. We'll see.
