Today's instalment covers Monster Lairs---their placement and characterisation during wilderness preparation.
It is a bit of a monster section (ha!) that brings together three key elements/tables of the game design:
The lair (and therefore monster) distribution in the wilderness,
The number of monsters in a lair, and
The type of treasure found in the lair.
Let's go!


My valued Members can preview an annotated version of the above, but now that I've shoehorned (draft versions of!) the tables in, I may need to provide some additional notes :)
Next time: Town Preparation...
