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Cabin Boy

$1
/mois

Assisted officers with chores and personal tasks; generally the youngest or least experienced on board.

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Landsman

$2
/mois

Unskilled or inexperienced new recruit with no prior seafaring experience.

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Ordinary Seaman

$3
/mois

Basic deckhand familiar with routine duties, though still less skilled than an Able Seaman.

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Able Seaman (AB)

$4
/mois

More experienced deckhand capable of handling a variety of tasks: rigging sails, helming the ship under supervision, handling ropes, etc.

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Gunner’s Mate

$5
/mois

Assisted the Master Gunner with managing cannons, ammunition, and firing procedures.

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Carpenter’s Mate

$5
/mois

Assisted the ship’s Carpenter in repairing and maintaining the vessel’s hull, masts, and wooden components.

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Master Gunner

$6
/mois

Oversaw all weaponry, gun crews, and ammunition stock. Ensured cannons were in working order and coordinated firing drills.

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Carpenter

$7
/mois

A crucial tradesman responsible for structural integrity of the ship. Would lead hull repairs, fix damage from battle, and maintain masts and yards.

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Boatswain (Bosun)

$8
/mois

In charge of the ship’s rigging, sails, anchors, cables, and deck crew. Often handled the day-to-day discipline and upkeep of the vessel.

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Sailing Master

$10
/mois

Managed navigation, charts, instruments, and sailing routes. Often one of the most technically skilled officers aboard.

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Quartermaster

$10
/mois

A key position on many privateer (and pirate) ships, the Quartermaster oversaw supplies, provisions, and the division of loot. Frequently acted as a check on the Captain’s authority, especially in disciplinary matters.

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First Mate

$12
/mois

The Captain’s principal deputy and second-in-command. Managed officers and crew, maintained order, and took command in the Captain’s absence.

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