Virtual Interactive Stories; no books an ...

Virtual Interactive Stories; no books anymore?

Mar 25, 2024

Our New century not only gave us VR eyeglasses, hours spent on social media channels, online books but also something New, which not all people know about: interactive story games. 

Interactive story games can be Revolutionary for reading audiences. 

The differences between conventional online/offline books and interactive story games:

  1. The readers of traditional books have a passive role throughout the plot, While readers of interactive story games have an active role. Look at the 2 images below. 

image

This image is from my interactive story “Hip-Hop Rush.” As you can see, in this first image, The reader has a decision to choose what dress she is going to wear. She will also have opportunities to change the plot, making other decisions of where to go, what to say and how to act in certain circumstances. 

Now lets look at this image:

image

And as you, this is a traditional book. Online or offline, the reader can't choose what to do. The reader has a passive role. 

2. An interactive story game can’t be offline and is most likely to include choices. If the author wants to turn interactive story game into traditional book, the author should make it a prose and remove choices. 

  1. Interactive stories can include animations, gem choices and have lots of visual effects, while a traditional book can lack all the mentioned. 

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