€6
Pixel Sprites a la Reactorcore (PSRC)
It is a standardized library of pixel game art sprites, designed to support the visual side of an open world real time universe simulation in all aspects, from pie to person to planet.
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Remember these universal rules that apply to all PSRC sprites:
- STANDARDIZED UNIVERSAL COMMON SCALE
- 1 Meter = 32 Pixels
- 8 pixels = 25cm
- Average Human = 60 Pixels tall, 1,5m roughly.
- Can zoom in up to 600%
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What is included:
- Infosheet; is for reference, overview and information of everything in the pack.
- Optimized sheets; all sprites are crammed into it in the same order as the individual images.
- Individual images; these are found in the subfolders if you prefer them this way.
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Recommended texture settings within game engines:
- Pixels Per Unit = 32
- Filter mode = Point
€6
€6