Acerca de Raster Bit Studios
Hi, I’m Travis, the one-person team behind Raster Bit Studios.
By day I work in IT. In my spare time I’m building Astro-Co, a retro 8-bit space shooter with a neon twist. Pilot a small ship through waves of alien fighters, dodge asteroids, grab power-ups like the BFG and the screen-clearing nuke, and take on ten giant alien bosses. It’s built to be quick to pick up, hard to put down, and eventually something you can play with a friend.
Astro-Co is currently in beta, heading to Android first, with iPhone and Steam to follow.
Every coffee goes straight into the game:
Google Play and App Store developer fees
Artwork, music and sound effects
Testing devices
Getting co-op mode built
If you’ve played the beta, enjoyed a run, or just like seeing indie games get made, thank you. It genuinely keeps the project moving.
Follow along for development updates, new ships, boss reveals and early access to new builds.
By day I work in IT. In my spare time I’m building Astro-Co, a retro 8-bit space shooter with a neon twist. Pilot a small ship through waves of alien fighters, dodge asteroids, grab power-ups like the BFG and the screen-clearing nuke, and take on ten giant alien bosses. It’s built to be quick to pick up, hard to put down, and eventually something you can play with a friend.
Astro-Co is currently in beta, heading to Android first, with iPhone and Steam to follow.
Every coffee goes straight into the game:
Google Play and App Store developer fees
Artwork, music and sound effects
Testing devices
Getting co-op mode built
If you’ve played the beta, enjoyed a run, or just like seeing indie games get made, thank you. It genuinely keeps the project moving.
Follow along for development updates, new ships, boss reveals and early access to new builds.
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