One week into my next Shipaton app
I’ve been working on my next app for a little over a week now — built for the Shipaton Influencer Award and inspired by a challenge from Mr Lewis Blogs Gaming.
The idea is pretty simple:
Make a gaming backlog that’s actually easy to use.
I often discover games while browsing Reddit, watching a video or reading something online. I think “I should play this someday” — and then completely forget about it.
So the main goal is to make saving a game as frictionless as possible.
A week in, the core flow is already taking shape:
Save and organize games in your library
Add games directly through the iOS Share Extension
Automatically find the game, cover and details from what you shared
Move games through different states like backlog, playing and completed
Small animations to make progress feel more satisfying
Insights into your gaming backlog
A carousel-style library that I’m currently experimenting with
The Share Extension is probably my favorite part so far.
Instead of opening the app, searching for a game and manually adding everything, I can share something I’ve just discovered and let the app do most of the work.
There’s still quite a bit to build and polish, but after the first week it already feels like an actual app rather than a prototype.
I’ll use these posts for the bigger milestones and weekly progress updates while I continue sharing the smaller experiments and day-to-day development on X.
Let’s see where this is in another week.
#Shipaton #BuildInPublic #IndieDev #iOSDev #SwiftUI

