Acerca de Orbital Supply Depot
I'm AdHoxx, and Orbital Supply Depot is my one-man app and game studio.
Right now I'm building two things.
OSD Orrery is a game engine built for a new kind of user: your AI coding agent. It's headless, deterministic, and command-line first, so an agent can build, run, and verify an entire game end to end, no GUI required.
Onnos is an original science-fantasy world. The multiverse as you know it was not its original form. It was once a singular place... Something remembers... It wants it back, and is laying waste to the cosmos (including yours). Onnos has its own unique language, script, and race, and a growing line of game and mod ideas.
Both are in development. Neither has a publisher, an investor, or a deadline set by anyone but me. That's the whole point - but it does mean the coffee is self-funded.
What your support actually pays for
The unglamorous stuff first: hosting, domains, tools, and the running costs of keeping a studio online. Past that, it buys the one thing I can't get any other way - time. Hours to build these properly instead of in the margins of everything else.
If you'd rather not spend money, reading the devlog and telling one person about it helps more than you'd think.
Thanks for stopping by. ☕
Right now I'm building two things.
OSD Orrery is a game engine built for a new kind of user: your AI coding agent. It's headless, deterministic, and command-line first, so an agent can build, run, and verify an entire game end to end, no GUI required.
Onnos is an original science-fantasy world. The multiverse as you know it was not its original form. It was once a singular place... Something remembers... It wants it back, and is laying waste to the cosmos (including yours). Onnos has its own unique language, script, and race, and a growing line of game and mod ideas.
Both are in development. Neither has a publisher, an investor, or a deadline set by anyone but me. That's the whole point - but it does mean the coffee is self-funded.
What your support actually pays for
The unglamorous stuff first: hosting, domains, tools, and the running costs of keeping a studio online. Past that, it buys the one thing I can't get any other way - time. Hours to build these properly instead of in the margins of everything else.
If you'd rather not spend money, reading the devlog and telling one person about it helps more than you'd think.
Thanks for stopping by. ☕
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