Welcome to Whispers of Midgard!!

Welcome to Whispers of Midgard!!

Jun 06, 2024

(Name can and will probably be changed later)

Hi, everybody! Manuel here! I am a frontend and game developer working for the German newspaper Die Zeit. In my free time, I am trying to create a top-down 2D pixel art turn-based adventure game based on the Viking world. See some of my other works here.

I am making this game because I am a huge fan of Vikings, The Last Kingdom, and Valhalla (in this order), the most famous TV shows on Netflix about this era. Since I finished them, I felt a void inside, started to read more about this time, and decided to create a game with a storyline set in this period. That is why I will probably publish this game for free at the end since I do not want any rights claim fight with Netflix (: Since I am working solo and sometimes outsourcing parts of the assets, I decided to open this account so that everybody can contribute and help me.

In exchange, I will try to provide some resourceful and interesting information about my whole process (game script, art design, game development, marketing, launch, etc.).

I can already tell you that we will have two protagonists in the story: one Anglo-Saxon and one Viking, and that their collaboration is crucial to maintaining peace in both kingdoms. The story will be set in both England and Midgard during the times of Ivar the Boneless, Harald Finehair, and Alfred the Great.

I will be using Godot for the game development.

Hope you will enjoy it as much as I will!

image

Image: An indoor scene from a Viking-themed video game. The setting is a dark room, possibly inside a tent or a wooden building, illuminated by a lantern hanging from the ceiling. There are three characters in the scene. On the left, a man with short hair, possibly wearing armor, is positioned near a small table with a lantern and a skull. In the middle, a larger, heavily bearded character wearing a dark cape stands beside a dialogue box that reads, "Move your ass!" suggesting he's shouting or giving a command. On the right, another character is sleeping on a simple bed, shown with "ZzZ" above their head to indicate snoring. The floor is grey, likely representing stone or compacted earth, and various items such as a bone, shield, and spear are scattered around, adding to the rustic, historical setting of the game.

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