Development Cycle (What's done / What's ...

Development Cycle (What's done / What's not done?)

Jan 22, 2026

DONE

  • Story Outline

  • System Chassis (Main menu, naming your character, saving and loading, etc.)

  • Overworld (WASD, Z-button interact)

  • Inventory

  • Equipping weapons and armor

  • Dialogue System (Mouth flaps, text effects like pauses, jitter, and more!)

NOT DONE

  • Battle Mode (CURRENTLY IN DEVELOPMENT)

  • Initial Level Composition (Beta layout and story progression)

  • Enemy and NPC Concepts

  • Overworld Art and Tilesets

  • Character Sprites (Overworld, Battle, Animations, etc.)

  • Unique Bullet patterns and friendly non-lethal solutions for enemies and bosses

  • Intro Cinematic

  • Final Level Composition

  • Audio (sound effects, character-unique chatter for sprite mouth flaps)

  • Original Soundtrack

  • Polish

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