
Lowborn - v0.4.4
This update improves recruitment balance, title system behavior and overall gameplay consistency.
Recruitment System Improvements
Volunteer recruitment has been refined to better reflect status, contracts, and political position.
Own Fief Advantage
Settlements owned by your clan now allow full recruitment without Lowborn restrictions.Mercenary & Noble Recruitment Contracts
Active contracts now properly allow recruitment in the lord’s fiefs.
Contracts bypass normal relation, faction, and clan tier limits.
Suspended contracts correctly block recruitment.
Titles Now Matter
Your noble title rank now increases how many troops you can recruit, reinforcing social progression.Stricter Progression Rules
Recruitment is blocked when:Your clan tier is below the required level
Your relation is too low
You attempt to recruit across factions without proper rights
Recruitment Fixes
Fixed issues that could incorrectly block or allow recruitment.
Improved handling of relation checks with notables.
Fixed edge cases involving settlement ownership and recruitment rights.
Tooltips now display clearer and more accurate restriction messages.
Title System Improvements
Titles now behave more like real political status rather than just bonuses.
More Consistent Promotion & Demotion
Title gain and loss now behave correctly in both kingdoms and independent clans.Better Political Logic
Title pressure and loss situations are handled more cleanly, preventing inconsistent states.Title Loss Has Consequences
Losing title rank now properly reduces political influence and removes associated benefits.
This makes noble rank feel like real power and real risk.
Dialogue Polish
Improved mercenary recruitment dialogue flow.
Removed awkward tone inconsistencies in several negotiation lines.
Better immersion during contract discussions.
Localization & UI
Recruitment restriction messages have been clarified.
Updated text in:
English
Brazilian Portuguese
Version
Lowborn v0.4.4
