Acerca de Rpx
We build Godot-style plugins & web tools for RPG Maker.
We build high-utility, Godot-style plugins and interactive web tools for RPG Maker MZ & MV. Our goal is simple: bring modern engine mechanics, like real-time physics, dynamic shape triggers, line-of-sight raycasting, and visual particle emitters, directly into RPG Maker without the bloat or lag.
What we build:
PolyTrigger2D (Area2D): Shape detection & spatial triggers
RayCast2D: Real-time line-of-sight & laser detection
Particle2D & ParticleForge: GPU-driven particles + web visual editor
RigidBody2D & Camera2D: Physics forces and smooth camera controls
Why support us?
All our core tools and drops are made to empower indie developers and solo creators. Your coffee contributions help us cover server costs for our web tools (like ParticleForge), keep testing builds free for the community, and dedicate more time to developing new engine-agnostic tools.
If our plugins saved you hours of scripting or made your game mechanic possible, buying us a coffee is the best way to keep the updates coming!
Thank you for the support, and happy game dev!
What we build:
PolyTrigger2D (Area2D): Shape detection & spatial triggers
RayCast2D: Real-time line-of-sight & laser detection
Particle2D & ParticleForge: GPU-driven particles + web visual editor
RigidBody2D & Camera2D: Physics forces and smooth camera controls
Why support us?
All our core tools and drops are made to empower indie developers and solo creators. Your coffee contributions help us cover server costs for our web tools (like ParticleForge), keep testing builds free for the community, and dedicate more time to developing new engine-agnostic tools.
If our plugins saved you hours of scripting or made your game mechanic possible, buying us a coffee is the best way to keep the updates coming!
Thank you for the support, and happy game dev!
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