Welcome back to another Blender tip!
This time I'll be teaching you how to curve a Text object using a Bezier curve.
Start by adding a Bezier curve
Select the curve and enter Edit Mode
You can edit the curve as you wish by selecting the Transform Tool and moving/rotating the curve's handles (looks like working with Illustrator)
Once you're done, switch back to Object Mode and add a Text object
With your Text selected, switch to Edit Mode and edit your text as you wish, you'll see the cursor so you can press the backspace to delete the "Text" string and type your own one
After typing your own text, switch back to Object Mode. Press "S" to scale your object and move the mouse to resize the text object
Select the Modifier properties panel, click "Add Modifier" and select Curve in the list
Select the Eyedropper and click on the Bezier curve. In this way, you'll tell Blender to make your text follow its line
Press S on your keyboard again to scale the text and make it follow the end of the line
You're done! Now you may extrude your text object to give it some 3D depth by increasing the value of the Extrude box (inside the Geometry dropdown) from the Text Data Properties panel
Here's how your text should look at the end
That's all for this tutorial, I hope you enjoyed it!
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