There Are Worlds Out There...

There Are Worlds Out There...

Dec 23, 2025

image“...where the sky is burning, where the sea's asleep, and the rivers dream. People made of smoke, and cities made of song. Somewhere there's danger, somewhere there's injustice, and somewhere else the tea's getting cold....” (The 7th Doctor – ‘Survival 1989’)

Today sees the release of another Sample Booklet for DWSSG3e+ - the Adventure Booklet.

The full Adventure Booklet is 48 pages and contains 20 Adventures (A001 to A020), including the quaint village of Stourford in 1947, a spaceship in the Diagmar Cluster in 5044, Ancient Egypt, New York in 2026 and the Leisure Hive on the planet Argolis.

Many of these Adventures have featured in DWSSG3e, but there are also brand new Adventures too. Each Adventure has a two-page format that allows easy reference while playing and has been fully ‘upgraded’ for DWSSG3e+ with better presentation and graphics, quotes, more thematic encounters and clearer rules.

Each Adventure in DWSSG3e+ has the following:

1.       Special rules to make each Adventure unique and thematic, from landing Locations, special movement rules, bonus Luck and Vortex Points, to the inherent Danger (DGR) of the Adventure. DGR is important as when it reaches 20, you have lost the Adventure and suffer a penalty. DGR also increases after each turn.

2.       Locations that you can move to, and where you take Actions such as Explore, Investigate, Research or Challenge. After you take your Action, you must roll for an Encounter at that Location, and each Location has a unique Encounter box. Not all Locations are ‘revealed’ at the start of an Adventure, but as you progress and gain Allies, more will be discovered. An Adventure has 7 or more different Locations, ensuring each Adventure is richly thematic and interesting to visit.

3.       Plot events that detail rumours and information you gather when exploring the Adventure and meeting Characters there. Plot events are crucial for gaining Knowledge (or KNO) and with it you will first reveal the Enemy and then discover their Goal. Each Adventure has about 9 different plot events to make Adventures unique and exciting, including a hidden ‘Plot Location’ which is usually dangerous to visit and a prime location for an Enemy Lair.

4.       Characters that you can meet and interact. Some might become your Allies, some will reveal Plot events or new Locations, and others can be hostile and attack you. Each Adventure has around 9-10 different Characters to encounter, all of which are thematically relevant to the individual Adventure.

The Adventure Booklet also includes 30 different TARDIS events and encounters you might have while travelling through the Time Vortex, from TARDIS Malfunctions, Unexpected Visitors and even the Shadow Proclamation!

The Sample Adventure Booklet contains 2 complete Adventures and a page of sample TARDIS events. I hope players enjoy reading it, and that it shows how different and improved DWSSG3e+ has become.

I’ll release a sample of the third booklet for DWSSG3e+ - the Enemy Booklet – in late January 2026.

I’d love to hear any comments or feedback on the sample Adventure Booklet too.

All my games are available on my coffee website: https://buymeacoffee.com/dragoncymru

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