Über Josh Main
Creating apps and software to help other young people.
Hey! I’m a creator who started building apps and games when I was just a teenager. My journey began at 15 years old when I developed and published LBOCS Social Help, an app designed to make socializing easier and more comfortable for people of all ages. LBOCS was my first real step into using technology to help people, and I’m continuing to modernize and improve it today.
Not long after, I ventured into game development with QuackQuack, my first game. Built in Kotlin with XML views, I created a lightweight custom 2D renderer/game engine inside the Android environment for certain mini games and sections of the game. What started as a simple clicker game grew into a seasonal, community-driven project that still makes people smile.
Over the next few years, I stayed true to the duck theme with games like Ducking Scary, Waddle Warfare, and Duck ’Em Up. Each one teaching me more about design and development. Ducking Scary even got a mobile port later on!
Now that I’m older and studying in college, my focus has shifted toward building software that genuinely helps people. I work with frameworks like .NET, Jetpack Compose and other modern multiplatform stacks. Alongside classics like C and PHP, to create apps aimed at improving health, simplifying daily life, and making technology more accessible. On the web side, I build business-focused websites and web apps that help brands establish and grow their online presence.
I may have started with ducks and experiments, but building things that help people is still at the heart of everything I do.
Thanks for being here and supporting the journey!
Neueste Supporter

