Jump Dudes v0.4.0

Jump Dudes v0.4.0

Jul 03, 2026

After 4 months of dev, Jump Dudes v0.4.0 is here!

New movement, maps, monsters, max lvl, messages, mechanics, membership & more...

Play now: https://bluehoodie.itch.io/jumpdudes

Full change log:

# 3rd July 2026 v0.4.0

## New features 🚀🎉

- Add new 3d volcano map

- Add 3d movement system

- Enable 3d jumping on Triplet City map

- Add more areas to Triplet City map

- Add camera rotation system with Q and E keys

- Add camera zoom function via mouse wheel

- Add optional paid membership system

- Add new 3d Blackthorn forest outpost map

- Add portal from Blackthorn Forest to blackthorn Forest Outpost

- Add portal from Blackthorn Forest Outpost to Volcano

- Add new Private Messaging system

- Add chat widget to help reduce screen clutter

- Add animation to item drops

- Add new 3d sky maze map

- Add new StrongMan skill & skill book

- Add new SFX for SpeedDemon and StrongMan skills

- Add new SFX to shop UI

- Add new stoat/discord integrated notifications

- Add new Player Inspection system

- Add new arrows effect when equipping high quality gear

- Add new global buff system

- Add new server-wide Double EXP Blessing item

- Add new Breaking gear widget to warn of damaged gear

- Add new account management UI to character selection screen

- Add forgotten password reset function

- Add 3 new enemy types on volcano map

- Add 100+ new member only emotes and re-design emote UI

- Add random Town Invasion events

- Add server population indication on server selection screen

- Add 3 new bosses

- Add monster random wandering system

- Add 3 new membership granting items with a rare chance to drop

- Add effect when hitting monsters with option to disable

- Add second game server

## Bugs fixed 🐛🐞

- Stoat/Discord notifications of game events intermittently failing

- Gracefully handle characters disconnecting while loading into the game

- Session management and total play time not tracking correctly

- Character voice type not respecting player choice

- Typo in NPC chat messages

- Community quests not showing values correctly

- Kill notifications failing intermittently

- Skill type data not synced properly

- Client crashes when performing various actions after logging out and logging back in

- Map loading screen shows gibberish when loading

- Class & Location data show incorrect values on character selection screen

- Left clicking Red name players initiates attack when not on PvP mode

- Game server is listed multiple times

- Jailed players re-teleported to jail when killed in jail

- Team state not syncing properly under certain conditions

- Triplet City Guide using wrong chat script

- Character keeps playing mining animation after mining stops

- Players can delete characters in active use

- Client does not handle character deletion gracefully

- Training ground Rock border showing untextured, again...

- Drag and drop system breaks after double clicking an item

- New monsters not animating properly

- XP not increasing over time

- Email address is case sensitive when logging in

- Buffs don't expire when applied to monsters

- Server crashes when many items drop at once

- Two characters logging in at once rarely crashes the server

- Spending too long on the character selection or server selection screen invalidates the players session

- Client may crash when getting a chat message before completing server join process

- Chat UI scroll bar ignoring mouse input

- Character hair shows on minimap

- Characters start sliding if picking up an item mid-walk

- Whats New UI blocks input for the whole screen until closed

- Triplet City Trainer does not verify or take the 1000 gold cost to enter Training Ground

- Level up effect is scaled down on other players

- Levelling up when dead desyncs the client into a half dead state

- Team leader disconnection does not always migrate the leader

- Community quest UI shows indeterminate progress bars when goal target values are known

- Improve server handling of corrupt or unexpected data

- Fix "Remember username" saving usernames in lowercase

## Quality of life 🧹✨

- Add email verification system to support password reset functionality

- Add /VerifyEmail command to verify email addresses

- Add /SetEmail command to change email addresses

- Add /ActivateSub command to activate a membership via a code

- Add membership expiration date reminder when logging in

- Replace placeholder cubes in Triplet City with buildings

- Move spammy status messages to new system messages area at top left of screen

- Move announcement messages out of chat box and into a new dedicated central area

- Add text border to improve readability of chat messages

- Implement new window system to support moving and resizing UIs & convert some UIs (twice...)

- Save and load position of chat box

- Add transparency option to chat bubbles

- Update the Help UI with more information

- Add logic to keep movable windows within the screen bounds

- Change Emote UI Hotkey to G to avoid conflict with camera rotation

- Update login screen to mask email and password by default

- Add Voice type option "None" to character creation and Market NPC

- Add config to disable player names

- Add config to disable damage numbers

- Revise and improve various log-in error messages to be more helpful and descriptive

- Add new /Roll command to roll a die

- Add automatic arrow reloading system when attacking and using skills

- Replace Triplet City Rock placeholder with better rock

- Add Options button on login screen

- Move in game Options button to "Escape" UI instead of main UI

- Add /Tell command to send a message in a private chat

- Add private chat button to Whos Online UI

- Add Alt-Clicking to private chat with a person

- Add Alt+Click to turn your character to look in a direction

- Add option to disable "Whats New" showing on startup

## Balance tweaks ⚖️📊

- Raise max level to 150

- Decrease item decay rate

- Added pickaxe decay when mining

- Reduce atk of lower level wands

- Renamed "Blessed Lucky Ring" to "Cruel Ring" to avoid conflict with "Lucky Ring"

- Increase chance for bosses to drop gems

- Extended range for all bows

- Only Water Elementalists can learn Drain Energy skill

- Revive no longer heals an already alive target

- Remove Amethyst cost of repairing items entirely

- Drastically improved guards reaction times, chase distance and movement speed

- Reduce monster logic update frequency to reduce server load

## Technical stuff 🔧⚙️

- Fix issues and optimise development pipelines/workflows

- Logging improvements

- Tweak connection timeout durations

- Add OTEL instrumentation to server

- Utilise DI in server to reduce boilerplate code

- Tweak & optimise default configurations

- Add "Makes physical contact" and "Is auto repeating" attributes to skills for future use

- Various performance improvements

- Deployment and infrastructure improvements to support multiple game servers

- Update Client and Launcher to Godot 4.6.2

- Add message template system to reduce network overhead

- Optimise character loading/saving performance

- Optimise item loading/saving performance

- Optimise storage loading/saving performance

- Optimise skills loading/saving performance

- Added new modular revealable secret text input box

- Added various new assets for later use

- Update client, server & build pipelines to latest dotnet packages

- Fix various godot warnings and errors about asset import configs

- Refactor buff system

- Fix memory leak on server

- Optimised various server side jobs to handoff to background processes

- Reduce server load from spammy IP scanners

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