Acerca de Raphael Basso
I'm building a collection of modern graphics programming samples focused on C++, OpenGL, Vulkan, Direct3D, and real-time rendering techniques.
The goal of this project is to provide clean, well-documented, and educational implementations of rendering algorithms, making advanced graphics programming more accessible to students, hobbyists, and professional developers.
Your support helps cover development time, hardware upgrades, software licenses, and the creation of new samples, tutorials, and technical articles.
If you've found this project useful, consider buying me a coffee. Every contribution—no matter the size—helps keep the project active and growing.
Thank you for your support!
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