A proposito di Adrian Melian
Pipeline tools
I'm Adrian. I build pipeline tools for game developers.
My whole career, I built awesome tools for big studios. Then the lay offs happened, and when I sat down to build my own game I realized I had nothing. Fourteen years of building tools, and my own toolbox was empty.
So I built it all again, for myself. While I watched my peers get laid off one by one, I realized they were starting over with nothing as well. So I decided to release my toolset. This one is for you.
That is Fabricator, Armature and the rest of the FabricatorStudio toolset: rigging, skinning, animation and export.
People asked for a way to say thanks anyway, so here is the button. If something here saved you a weekend, a coffee is a nice thing to come back to.
fabricator.studio
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