In today's (somewhat delayed) post we jump into moderating the Wilderness Adventure section.
The main decision point here is whether DD should advocate 1 move per turn (as does UWA, and seen below), or 2 moves per turn to better align the wilderness and dungeon exploration games. The latter means that each 1" of scale movement rate equals 1 mile of movement in wilderness, whereas the former requires that each 1" of scale movement rate equals 2 miles in the wilderness.
Meanwhile, let's get a start....

Members can also preview the annotated version, including some further explanations of the above-mentioned movement rates.
Next time, we'll continue with overland movement and difficult terrain...
