For today's instalment, we preview magic item saving throws.
Some of these save targets are pretty tough, so this seems to be at least partly about reducing the number of magic items players can recover after blasting the bad guys with fireballs and lightning bolts.
As always, my valued members have access to the fully footnoted version with all the detailed references to the source materials.
Next up, I'll sneak in another one this year: magic weapons and armor.
