This week, we get started on the second last brick of book 2 (Moderating the Campaign) with Campaign Time. A quick skim through my notes reveals various early drafts of this section, so I'm feeling good about cracking thru this quickly. The main piece I'm not immediately seeing is castle building, so I'll have a dig for that.
In the meantime, let's get underway with campaign turns...

My valued coffee club members also get the two-page footnoted version of the above, and help me to stay caffeinated through this epic mission!
Next up, I'll dig into some of the campaign turn options...
