Making Smuzhka Raccoon in Blender: first ...

Making Smuzhka Raccoon in Blender: first test prints

Jun 26, 2023

I'm using Anycubic Photon Mono X printer which is pretty big and can print a 75 cm buffy guy torso or a thigh at one take.
I was very afraid to start printing at all, because I put my printer to the balcony at first, and despite all heating I installed there I've got only failed prints. Then the war begun, and so on.
So I returned to printing this summer, after most of the job was done on Smuzhka's 3D model.

I also gave up on ordinary resins and purchased water soluble Sunlu dark grey, as I absolutely hate IPA (Isopropyl Alcohol) processing. It needs a room with a powerful ventilation, but I have that only on my balcony which is too cold for printing, and is located in another house. Also water soluble Sunlu resin is cleaned a lot better than Anycubic standard resin I used before.

The prints turned out great. I did my supports manually and didn't fail anywhere.
You can see the inevitable layering marks, because my pieces are as smooth as I could make them (spending a lot of time on that task actually), and they would require sanding with fine sandpapers.
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The leg and the arm. Everything fits.
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Great detailing on the paws where I added a lot of wrinkles.
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And my major achievement: the leg bends just as I wanted it to bend! All my time spent is numerous alterations of this joints wasn't wasted!
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Now down to the issues.
When I remove supports I get such a nasty indents. The same for uncured and cured resin.
Will try the ball tip feature of supports next time.
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Another issue: pieces fit so snugly it's hard to move them. With printed layered texture, it's like two rasps rotating around each other. I expected something like that, but didn't know the allowances, so decided to leave it as is for now. After I'll add a layer of priming it will become even tighter, so alterations are needed.
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This area around the elbow joint is too thin. I also expected that, but decided to see how it would be printed at all. Should make it thicker.
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I managed to make a hidden double joint in the forearm part, but the walls are too thin to my taste, and I'm afraid this cover would fall off if treated roughly, so I'll remove it completely.
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The same on the back of the shin. But I prefer to leave the cover here, so I have to make the joint more round in that area.
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So far, so good!
Also I believe my meshes are too tight and I can make them at least twice less dense. I wanted my cut and joint edges to not lose crispness, but they can be smoother.

Stay tuned!

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