Hi, I'm Piotr !
By day, I work as a 3D artist specializing in architectural visualizations. However, programming and the desire to create a game of my own have always been my true passions. The idea for this specific project had been on my mind for a good few years, but I kept putting it off, waiting for the "right moment." Finally, I decided it was time to stop just dreaming—I started learning to code from scratch to bring this game to life myself.
What am I working on?
The result of my evenings and late nights spent in front of the screen
is "The Big Deal: Street Economy"—a complex economic strategy game set in a unique retro vibe. The entire gameplay takes place on a fully interactive, virtual desktop of the "Deal OS", complete with atmospheric filters styled to look like old CRT monitors.
The core gameplay is heavily inspired by the cult classic "Drug Wars", but this project is much more than a simple "buy low, sell high" simulator. In the game, you can develop and expand your own hidden grow ops and advanced laboratories, allowing for full production independence and building your business from the ground up. Additionally, I've implemented a classic RPG combat and progression system. Your character earns experience points (XP), levels up, and grows stronger with every step, which is crucial when facing the dangers lurking on the streets.
Why Buy Me a Coffee?
Developing a game completely solo—from writing the logic and designing the UI to balancing the economy—is a massive challenge, especially when balancing it with a full-time job. Every "virtual coffee" bought here is an invaluable sign that what I'm doing makes sense. It's real support that helps me cover the ongoing costs of tools or servers, and most importantly, it gives me a huge motivational boost to keep learning and expanding the game.
Thank you so much for every spark of support on my journey !
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