Unreal Tip #135

Unreal Tip #135

Mar 21, 2021

I've seen quite a lot of people having problem with the new Water Plugin (available from 4.26) affecting the shape of landscape, so today's tip is about how to set Water to NOT affect landscape. I'll assume you already have a landscape and water in your level because I'll just skip to the point. Here is an example ugly landscape:

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Normally when you drag and drop your water into the landscape it will reshape like this.

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I know, all that beautiful sculpting is gone! Well...not really. If you select the WaterBodyOcean in world outliner and set both Falloff Mode to Width and Falloff Width to 0...

Tada!! You can keep your landscape sculpt and water.

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