Unreal Tip #134

Unreal Tip #134

Mar 20, 2021

Everyone knows the level templates in Unreal Engine when you select New Level from File menu. This is customizable which means you can add your own templates like this:

image

Let's see how this is possible.

NOTE: Enable Show Engine Content in Content Browser.

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First create your level as usual and save it (in any name you want) Engine/Maps/Templates folder. For example, we'll save a level called My_Level. Then take a screenshot of your level and use a image editing software to make it 200x200 and import it in Engine/Maps/Templates/Thumbnails folder. For example, we'll save the thumbnail as My_Level_Thumb. Now open BaseEngine.ini from Engine/Config folder and add the below line in [/Script/UnrealEd.UnrealEdEngine] section.

+TemplateMapInfos=(ThumbnailTexture=Texture2D'/Engine/Maps/Templates/Thumbnails/My_Level_Thumb.My_Level_Thumb',Map="/Engine/Maps/Templates/My_Level")

Now you'll have something like this.

image

Important Step: If you are on 4.25 or above you must delete Engine.ini file from Your Project/Saved/Config/Windows folder.

That's it. Open your project and select New Level.

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