
After almost fifteen years of working on Restless on and off, rewriting scenes over and over again, deleting entire arcs, rebuilding characters from scratch, changing themes, changing lore, changing perspectives, and honestly just growing as a writer and person, I think I can finally say that the novel is finally ready for Draft 4.
That feels strange to say out loud.
A lot of people don’t realize just how much this book has changed over the years. Restless started back in 2012, and if I’m being honest, the original draft was rough. Not rough in the “haha old writing cringe” kind of way, but rough because I genuinely didn’t know how to tell the story yet. I had ideas, themes, characters, and atmosphere, but I didn’t understand restraint. I didn’t understand subtext. I didn’t understand omission. I wrote very academically back then. Everything was explained directly. Every emotion had narration attached to it. Every theme needed to be spoken aloud. Looking back at Draft 1 now almost feels like reading an essay disguised as a horror novel.
And honestly? I hated that feeling.
Over the last several years, especially this last year working on Draft 3.1, I slowly started realizing that horror is strongest when it lingers emotionally rather than when it explains itself. I started studying writing more seriously through videos, articles, passive listening while working, editing software like ProWritingAid and Hemingway Editor, and honestly just years of trial and error. Hemingway’s iceberg theory stuck with me heavily over the years. Not literally, because I don’t believe stories should hide everything under the surface, but the core idea of allowing the reader to emotionally infer things instead of spoon feeding them changed the entire way I approached prose.
That single realization completely transformed Restless.
Draft 3 becoming Draft 3.1 wasn’t just a prose cleanup. It became a complete reconstruction of the novel’s emotional identity. Entire scenes were rewritten from scratch. POV changed completely into strict third person limited. Atmosphere became more important than exposition. Symbolism became recurring instead of decorative. The horror stopped being “look at this disturbing thing happening” and instead became psychological contamination, emotional exhaustion, grief, humiliation, obsession, memory, and emotional collapse.
Even the Shimmer evolved because of that.
Originally it leaned too close to edgy supernatural lore. Now it feels more like an emotional infection. It amplifies suffering already inside people. Obsession. Vice. Trauma. Paranoia. Self destruction. It doesn’t “possess” people in the traditional sense. It slowly distorts them until they become consumed by parts of themselves they can no longer control.
That change alone completely transformed Andrew’s arc, Aiden’s arc, and especially the Vendetta Arc.
The original Vendetta Arc was honestly kind of bad. It basically boiled down to “emotionally destroyed teenager becomes serial killer,” and while the idea itself wasn’t terrible, there was no emotional architecture underneath it. It was escalation for the sake of escalation. Now the arc is built around humiliation, corruption, institutional abuse, grief, obsession, emotional contamination, and the psychological collapse surrounding Aiden after Andrew’s death. Jackson evolved massively because of this rewrite too. Instead of becoming some cartoon mastermind villain, he became lawful evil in the purest sense. A man who understands corruption completely and simply chooses to weaponize it because morality is inconvenient to ambition.
One of the biggest decisions I made was abandoning omniscient narration entirely. Draft 4.5 originally experimented heavily with omniscient prose because I wanted the story to feel mythic and oppressive, but after rewriting huge portions of Draft 3.1, I realized the novel worked significantly better in strict third person limited POV. The horror became far more intimate that way. Instead of the story objectively telling the reader what is happening, the reader experiences everything emotionally through distorted perception. Reality itself begins feeling unstable because the characters themselves are unstable.
That was honestly the missing piece.
Once the prose finally started aligning with the atmosphere I wanted, suddenly everything else started falling into place naturally. The themes, the recurring imagery, the emotional pacing, the symbolism, the horror, the relationships, all of it finally started feeling cohesive for the first time since I started this project over a decade ago.
And honestly, that’s probably why this book has taken me so long.
I wasn’t just rewriting scenes. I was learning how to write the story correctly.
A lot of my other projects helped shape that process too. The Lady of Wight taught me atmospheric horror and emotional isolation. The Architect’s Journal taught me restraint and psychological deterioration. Future projects like Past Lives and Sleepless are helping me understand what kinds of suffering I actually want my stories to explore emotionally. Looking back now, I think Restless became the foundation underneath all of it.
At this point, Draft 4.6 feels less like “figuring out” the story and more like finally executing the version of the novel I’ve subconsciously been trying to write this entire time.
There’s still a lot of work left. Entire sections still need restructuring. The Vendetta Arc still needs to be fully drafted and integrated. New POV chapters need outlining. Continuity needs cleanup. Symbolism needs refining. But for the first time in years, I can actually see the finish line.
And honestly?
I think I’m finally ready to let Restless become what it was always meant to be.
