This is a WIP for a Nanite Deconstruction using unity. This is accomplished with:
1.A Image created in GIMP exported as photoshop with layers.
2.Renamed to psb file format.
3.Particle system added.
4.Animator changing layer visibility and particle System settings.
5.Recorded with Unity Recorder. Video live on my YoutubeChannel at https://www.youtube.com/channel/UC1u42q48x3PjuF9G75DT6Vw