Load Order Structure

Load Order Structure

Feb 25, 2022

Load order

STRUCTURE:

1. Bug fixes (e.g. Unofficial Skyrim Special Edition Patch)

2. Structure and UI Mods;

* Overhauls (e.g. Campfire and Frostfall)

* Mission and content correction (e.g. Cutting Room Floor)

* Difficulty/level list mods

* Race mods

* Perk mods

* UI mods

* Cheat mods

3. Missions/Quests;

4. Environmental mods;

* Global mesh mods (e.g. SMIM)

* Weather/lighting mods

* Foliage mods

* Sound mods

5. Buildings;

* Mods that add distributed or worldwide content (Dolmen Ruins or Oblivion Gates)

* Mods that add or expand settlements

* Mods that add individual buildings

* Mods that modify building interiors

6. Items;

* Item packs

* Individual items

7. Gameplay;

* AI mods (e.g. Immersive Citizens)

* Robust gameplay changes (e.g. Marriage All, Alternate Start)

* Expanded armor (e.g. Magic Books, Pouches)

* Crafting mods

* Other gameplay mods (e.g. Rich Merchants, Faster Greatswords)

8. NPCs;

* Overhauls (e.g. Diverse Dragons)

* Populated series

* Other additions

9. Appearance mods;

* Hairdo mods

* Adorable Females

* Face mods

* Body mesh mods (e.g. Seraphim, Beautiful Mistresses, Dimon99 and Maevan2 Female body)

* Natural Eyes

* Other appearance mods

10. Texture mods;

11. Patches;

* Patches for earlier mods (e.g. the Apocalypse-Ordinator Compatibility Patch)

* Patches that alter content

* Patches that disable content or purport to improve performance

12. Mods that mod creators request should appear last (e.g. Go Away Clouds

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