Load order
STRUCTURE:
1. Bug fixes (e.g. Unofficial Skyrim Special Edition Patch)
2. Structure and UI Mods;
* Overhauls (e.g. Campfire and Frostfall)
* Mission and content correction (e.g. Cutting Room Floor)
* Difficulty/level list mods
* Race mods
* Perk mods
* UI mods
* Cheat mods
3. Missions/Quests;
4. Environmental mods;
* Global mesh mods (e.g. SMIM)
* Weather/lighting mods
* Foliage mods
* Sound mods
5. Buildings;
* Mods that add distributed or worldwide content (Dolmen Ruins or Oblivion Gates)
* Mods that add or expand settlements
* Mods that add individual buildings
* Mods that modify building interiors
6. Items;
* Item packs
* Individual items
7. Gameplay;
* AI mods (e.g. Immersive Citizens)
* Robust gameplay changes (e.g. Marriage All, Alternate Start)
* Expanded armor (e.g. Magic Books, Pouches)
* Crafting mods
* Other gameplay mods (e.g. Rich Merchants, Faster Greatswords)
8. NPCs;
* Overhauls (e.g. Diverse Dragons)
* Populated series
* Other additions
9. Appearance mods;
* Hairdo mods
* Adorable Females
* Face mods
* Body mesh mods (e.g. Seraphim, Beautiful Mistresses, Dimon99 and Maevan2 Female body)
* Natural Eyes
* Other appearance mods
10. Texture mods;
11. Patches;
* Patches for earlier mods (e.g. the Apocalypse-Ordinator Compatibility Patch)
* Patches that alter content
* Patches that disable content or purport to improve performance
12. Mods that mod creators request should appear last (e.g. Go Away Clouds