
I'm a software engineer, virtual reality content creator and game designer, working to diversify VR.
After attending a tech conference in 2016, I made the decision to get involved in immersive technology. Since then I've devoted countless hours of studying to learning Unity and about virtual and augmented reality.
Virtual reality is a rapidly growing field, but it has a huge problem. A lot of the content that exists are scary, shoot 'em ups. Since that's not really my thing, I decided to do something about it. I decided to start my own company to create games that will help diversify the content currently available for virtual reality.
The potential for what can be done with virtual reality is truly limited only by our imaginations. My hope is to create games and content that appeal to a wider audience of casual gamers and help VR reach mass adoption.
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