DescriptionMaking pillows is time consuming, especially for oddly shaped props, complex designs, or plushies. The purpose of Pillow-It! is to streamline this monotonous process and save on iteration time.
Features
Pillow It! includes a variety of settings designed to save you time:
- Automatic fuzz - for fuzzy pillows, you can define the amount of hair that can be generated
- Automatic materials - a simple material with sheen setting will be applied when you create the pillow. You can also define this material beforehand and aren't stuck with the default one
- Clean topology - if you plan on exporting to game engines like Unity, Unreal or Godot
- Built-in documentation
For feature requests, bugs or affiliate marketing, feel free to send me an email.