
Hello and welcome to a thing i will be attempting to do.... Progress Reports! This is mostly to keep track of what are some of the works i will be publicly sharing with you and teasing about while also being transparent! cool huh? Well. Let's Get started!
PD2 Remastered Tracks - One of the big projects
Currently, i am working on getting every pd2 remastered track to release in one big ole mod pak.
Even though doing a release of every single remastered track is fine, i kind of don't want to flood the mod page so much. So, I figured doing it this way not only helps keep everything in one place but also helps to showcase others work.
This also gives me the opportunity to update some of my older work with some fresh Quality of Life fixes. Audio (W)wise it will be similar, but the main thing is to tighten up transitions and for the music switches to be done correctly instead of the weird work around I did.
Smaller Heist Track Projects
Doom BFG Division
Currently working on it to be a heist track! This is abit of a interesting one as it takes from a very layered reactive system but hopefully i can try to do some fun stuff in pd3.
Blueprint learning
Secret for right now. 0-0
Also looking to branch to Anime as a test to see how I fair a heist track in that department.
Nightclub rebuild in wwise
as part of a buckshot roulette request, i decided to see how nightclub functions in wwise and in game. One cause it be fun and two cause i want to not be as restricted with duration times. There will be a breakdown for those interested in replacing it as well :) so far its been smooth.
Voice Work
I am currently testing out player event replacing in my spare time to see how it functions and man is it abit much 0-0: but whenever i finalize them, it'll be fun to see them out for everyone to see!
if you are curious one of them is a anime voice replacement :)
Feel free to leave comment below for feedback on these updates, requests, and assistance!
