Progress report: Annie Episode 1 Remaste ...

Progress report: Annie Episode 1 Remaster

Mar 18, 2026

imageHello dear friends!

It has been rather quiet on the front lately, but that doesn’t mean I’ve been idle. Today, I’m pleased to present you with a small glimpse of what I’ve been working on recently. As I announced earlier, I have begun remastering the first episode of Annie. My initial intention was simply to improve the quality of the maps, but over time the idea grew to also take a step towards a functional hub episode. Not quite like in episode 2, however. This episode takes a slightly different approach. As a player, you start immediately by playing through the first level. At the end of that level, you enter a kind of hub room. There you are given the choice between two levels, which you may play in any order you prefer. Once both levels have been completed, you unlock access to the fourth and final map. As you can see, it is not the more classic hub system I used in the second episode.

image

Progress is going well. I am nearly finished with the remaster of the first level. Integrating the Doom 3 textures into these maps has not been straightforward, as I never originally built them with these textures in mind as they differ quite significantly from the standard Doom 2 textures. Nevertheless, I feel I have found my rhythm in the meantime, and lately I’ve been making noticeably faster progress than at the beginning, when I was still finding my way among the textures. My intention is to keep the overall layout of the individual largely the same. The main focus will be a visual upgrade, accompanied by some expansions and adjustments here and there to improve the flow of each level.

imageUntil next time friends!

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