Brothers,
During today's level design session I focused mainly on further fleshing out E1M1 by adding more detail and depth to the map. While working on it, a realization hit me: the central theme of the entire mod is spiders and spiderwebs, yet there was almost no trace of that atmosphere in the first episode. That needed to change.
Starting today, I’ve begun overhauling the early levels to better reflect the mod’s core theme. Over the coming weeks, I’ll be putting significant effort into a visual overhaul by incorporating spider assets, webs, and related details to make the theme unmistakably present right from the start.
At this early stage, E1M1 already looks substantially different from the previous version because I added more textures from the second episode. The ultimate goal is to create a much stronger visual connection between Episode 1 and Episode 2. By using the spider theme as the guiding thread, I’m building a consistent identity and atmosphere that runs throughout the entire mod.
I’m really happy with how it’s coming together, and I can’t wait to show you more as development continues.

