
$8
Modular Unreal Engine AI combat system using Behavior Trees and Blackboards, designed for fighting and melee games.
AI Combat System is a clean, modular Unreal Engine project that demonstrates how to build a fighting game using Behavior Trees, Blackboards, and Blueprint Interfaces. The system is designed to be easy to understand, extend, and integrate into your own projects. It includes distance based decision making, attack execution via animation montages, and a scalable architecture that separates AI logic from character logic. Ideal for learning, prototyping, or using as a foundation for melee and fighting games.
Whats Included
$8
$8